Plans
- Choosing a Palette
- PRO: Importing floor plans
- Creating Rooms
- Editting Room Properties
- Walls, Windows, Doors and Radiators
- Floors and Ceilings
- Vaulted Ceilings and Dormers
Choosing a Palette
On creating a Heatpunk project you will be asked to choose a palette. This will contain all the materials you will use in your project. You can always add materials later. We recommend choosing a palette rather than starting with a blank project.
Please see the guide on Managing Your Material Library for details on creating and editting your palettes.
PRO: Importing floor plans
A step by step guide to the importing plans feature in Heatpunk.
This feature is only accessible with a Heatpunk Pro subscription.
- Click 'New Project' to launch a project as standard, setting the customer details, build date (affects ventilation rates used) address for the property.
- Choose your material palette: select from your own user or team palettes, Heatpunk defaults or start from fresh with the blank project palette to set the construction type (u-values) for all the building elements.
- Set default ceiling height and the floor name
- Once at the start, on the building stage in the plans task, click on the 'Plan' Icon on the left hand side of the page:
- Choose a PDF file to upload:
- Use the purple reference length bar to set the scale: drag the reference length bar over to the plans scale or an object of known length. Set the size to match and then click on the dimension to enter the relevant value. Ex: below the scale represents 5m, I've set the purple ref length bar against it and set it's dimensions to 5m.
- Start adding in the rooms: you can drag on your rooms as you normally would in Heatpunk, but now you can overlay them onto the background plans. Once you've aligned the walls will automatically scale to be the correct size.
- Continue adding rooms to build up your floor plans. Clicking to the side of rooms, or on walls will turn off the transparency and allow you to see the rooms as normal to select wall type, room type, etc. Clicking a holding for 2 sec on the room will turn it back to the transparent mode so you can see the plans behind again.
- Once you've done your ground level, you can add in a level above. When you add a new level, click the 'Plan' button to import the relevant PDF.
- Once your plan is uploaded you will need to align this with the rooms below. To do this, double click on the plans to select them, once selected you can move them. As you move the plans they will become transparent allowing you to see the outline of the rooms below. This should allow you to line up the plans correctly.
- Then it is just a case of checking your scale is still correct (if the two PDF's have the same scale it should already be correct), and then continuing to create your plans.
- Once you've finished, you can set wall types, room types, add windows, doors and existing rads before proceeding to the heat pump task.
Creating Rooms
Rooms can be dragged and dropped in from the menu of the left.
When editting a room you can:
- Click the square corner handles to show dimensions of the associated walls. You can then click on the values to manually change these.
- Click on the pink corner handles to toggle between a square and circle handle:
- Use the square corner handles to resize the room whilst keeping the adjacent walls at the same angle.
- Use the circle corner handles to move that point independently of the other points to create angled walls.
- Click and drag the blue circle handles to allow you to split a wall and create irregular shapes.
- Click on the pink rectangular handles to toggle between a square and curved cornered handles:
- Use the square cornered handle to extend a wall out.
- Use the curved cornered handle to extend the adjoining wall independently of the others.
These tools are demonstrated in the video below.
Editting Room Properties
Once you have created a floor plan you can change the properties of each room by clicking on it.
- Use this tool to change the height of the ceiling. Note, this is for the selected room only. See our guide on Floors and Ceilings for how to edit the ceiling height for the whole floor.
- Use this tool to toggle whether there is a flue or not in this room.
- Use this tool to change the name of the room.
- Use this menu to change the room type. This will also change the air changes and design temperature for the room in line with the room type chosen. See below for custom room types.
- Use this button to delete the room.
Custom room types
If you need custom air changes and design temperatures for a room you can do this by using a custom room type. When choosing the room type from the drop down menu, select Custom Room and edit the Name, Room Temperature and Air Changes Per Hour as necessary.
Walls, Windows, Doors and Radiators
To add windows, doors and radiators, drag and drop the relevant icon from the left hand menu.
Click on walls, windows, doors and radiators to change their material. The materials shown will be those chosen in your palette. The default defined in your palette will be used initially. If the material you need is not in your chosen palette, you can add a custom material at this stage. Please see the guide on Managing Your Material Library for more details on this topic.
To change the width on windows, doors and radiators you can click and drag the pink handles at each end. Alternatively, you can also click on windows, doors, and radiators, then select the dimensions icon to change their dimensions, including height.
External Walls
You will need to define what is on the other side of your external walls. Heatpunk will automatically set this as Outside. To change this, click on walls and use the drop down menu to define what is on the otherside. This is particualrly important for parting walls.
Floors and Ceilings
You can add different floors and move between them using the exploded view in the bottom right.
You can change the ceiling height on the whole floor by clicking on the three dots to the right of the relevant floor, and selecting edit. You can also change the name of the floor here. To delete an entire floor, select delete.
Editting the Properties of Floor and Ceilings
Heatpunk will automatically set the material of floors and ceilings to those defaults defined in your palette (see Managing Your Material Library for more information).
To change this, you will need to add a region. First navigate to the relvant floor/ceiling using the exploded view, then drag and drop a region in from the menu on the left. Regions can be set to cover the entirity of the floor/ceiling, or only certain areas. You can use as many regions as necessary to correctly define each area of the floor/ceiling. The shape of regions can be editted using the same handkles as for rooms (see Creating Rooms).
Once you have added a region, simply select the relevant region and use the drop down menu to change the material as required. If editting the ground floor floor or the ceiling in the top floor, you should also define what is on the otherside of the floor/ceiling. For intermediate floors, Heatpunk will do this for you.
Vaulted Ceilings and Dormers
Please see the video below to learn how to add vaulted ceilings and dormers.