Floors and Ceilings
You can add different floors and move between them using the exploded view in the bottom right.
You can change the ceiling height on the whole floor by clicking on the three dots to the right of the relevant floor, and selecting edit. You can also change the name of the floor here. To delete an entire floor, select delete.
Editting the Properties of Floor and Ceilings
Heatpunk will automatically set the material of floors and ceilings to those defaults defined in your palette (see Managing Your Material Library for more information).
To change this, you will need to add a region. First navigate to the relvant floor/ceiling using the exploded view, then drag and drop a region in from the menu on the left. Regions can be set to cover the entirity of the floor/ceiling, or only certain areas. You can use as many regions as necessary to correctly define each area of the floor/ceiling. The shape of regions can be editted using the same handkles as for rooms (see Creating Rooms).
Once you have added a region, simply select the relevant region and use the drop down menu to change the material as required. If editting the ground floor floor or the ceiling in the top floor, you should also define what is on the otherside of the floor/ceiling. For intermediate floors, Heatpunk will do this for you.