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Floors and Ceilings

Heatpunk will automatically set the material of floors and ceilings to those defaults defined in your palette (see Managing Your Material Library for more information).  

Adding a region

If a different material from your default is used, you will need to add a region.

Adding a region

  1. Navigate to the relevant floor/ceiling in the bottom right of the screen.

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  2. Create the region: Drag and drop a region in from the menu on the left. The shape of regions can be edited using the same handles as for rooms (see Creating Rooms).
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  3. Set material of region: Once you have added a region, click anywhere on it and use the drop down menu to change the material as required. 

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  4. Set what's on the other side: If on the ground floor or the ceiling in the top floor, you should also define what is on the other side of the floor/ceiling (heated, unheated, ground), for intermediate floors, Heatpunk will do this for you.

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    Unheated and heated spaces are taken to be 10°C and 18°C respectively. The ground temperature is based on your postcode. 

Create as many regions as are necessary to correctly define each area of the floor/ceiling. Regions can be set to cover the entirety of the floor/ceiling, or only certain areas. For areas where a region isn't defined, the palette default will be used.

Note: make sure you only have one region covering any given area on your floor plan or this will lead to errors in your heat loss calculations. 

Vaulted ceilings and dormers

See the video below to learn how to add vaulted ceilings and dormers.