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Managing your Material Library

Materials

    are
  • what used in all your Heatpunk projects. They defineis the propertiesmaterial oflibrary walls,
  • windows, door, floors, ceilings and radiators. You can access your Material Library from the Heatpunk home page. 

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     Palettes

    Materials in Heatpunk are stored in palettes. At the start of each project you will select a palette which contains the materials available to you in that project. Heatpunk includes a palette with a range of standard materials for you to use or

  • where you can createfind your own.

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    In each category you can star athe material tolibrary make

  • it
  • link: that palette's default for that catergory. When adding to your floor plan, the default, starred material will automatically be used. This can be editted as necessary within a project.

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    Adding Materials

    Once you have created aselecting palette youon needproject to add materials. You can either add existing materials or create your own. Their are two options when creating your own material:

    • Buildincomplete layerspalettes -will addingnot materialsshow byup layers.
    • in
    • Enterproject U value - adding materials with U-value

    Windows,

  • doors and roof glazing can only be added with U-value. Adding radiators differs from other materials as described below.

    Each method for adding materials is described below and demonstrated in the following video.

    NOTE: You must have at least one material selected in each category (external walls, internal walls, floor, etc). An exclamation mark will show next to categories that do not have a material selected. You do not have to use all the materials in your palette within the project. 

    Adding materials by layers

    When adding a material by layers, you need to define the Category, Material and Thickness of each layer. This will then generate a k-Factor for each layer as well as a U-value and total thickness for the wall. Adding rows will add layers. Layers can be removed using the - on the right.

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    Adding materials with U-value

    When adding a material with the U-value you simply need to input the U-value and thickness. 

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    Adding radiators

    When adding a radiator you need to define the default width and height, as well as the n coefficient, and P50 of the radiator. You can edit the width and height as necessary within your project. 

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